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Square Enix is now taking pitches from developers via its Collective service for ideas that utilise its classic properties Gex, Fear Effect and Anachronox.
“It’s been almost a year since we fully launched Collective, and one of the headline announcements back then was the prospect of allowing developers to create games based in some of the old Eidos IPs. But it wasn’t something I wanted to open up right away, in case it overshadowed the original games that developers submitted to the platform,” explained Square Enix.
“Well, now the platform is established and we’ve more experience in supporting projects (both in Feedback and through crowdfunding) so it feels like the right time to live up to that early promise – which means that from now on, we’re going to allow developers to pitch game ideas based on the following IPs:”
- Gex
- Fear Effect
- Anachronox
If your idea is chosen then there’s a few business terms you’ll need to be aware of.
“On the business side, we’ll still take 5% of net crowdfunds raised (assuming the initial target is reached); and we will also distribute the game when it’s done – for that we take the standard distribution fee of 10% net sales revenue, but we’ll also charge a 10% license fee for the use of the IP,” Square continues. “And, obviously, we’ll have more involvement in the direction of development – because let’s face it, we want to make sure the game that’s released is the game that’s promised.
“Still, that means the developer will keep 80% of the net revenue from sales of the game – and who knows, maybe we’ll be interested in licensing a sequel as well? It’s a pretty good deal.”
Square Enix says it may open up more IPs in the future.
Which of the three IPs would you be most interested to see making a return?
Source: Square Enix Collective