Silicon Knights pres says PS3 and Xbox 360 are equal

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Speaking to Dean Takahashi of the Mercury News, Dyack spoke on the long running subject of which is more powerful; the PS3 or the Xbox 360?

Maybe the PS3 has more processing power. The 360 has more available memory. It’s pretty much a net, net,” said Dyack. “The public perception of the PS3 was that it was much more powerful. To developers, they look even.

Dyack also offered his view on the 720p/1080p debate, noting that the jump from 720p to 1080p from a visual standpoint is “questionable.

All of our games are likely to be 720p because of the faster refresh rates,” Dyack told Takahashi. “There are all kinds of trade-offs. It takes a lot more RAM to do 1080p. You’ll reserve RAM for the textures. 720p is just less pixels. [But] There is definitely a huge difference from 720p and analogue.

Silicon Knights has previously worked on titles such as Eternal Darkness and Metal Gear Solid: The Twin Snakes for the GameCube, and is now working on the Too Human trilogy for Xbox 360.

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Too Human

  • Platform(s): Xbox 360, Xbox One
  • Genre(s): Action, RPG, Shooter
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