Rainbow Six Siege Year 8 Season 1 Operation Commanding Force is now available

Rainbow Six Siege Year 8 Season 1 Operation Commanding Force is now available
Ben Borthwick Updated on by

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Ubisoft has dropped the latest seasonal update for popular online shooter Rainbow Six Siege, known as Operation Commanding Force.

The new season includes a brand new attacker by the name of Brava, as well as a bunch of new features designed to help newer players get into the game.

NOW READ: 5 Tips On How To Play Rainbow Six Siege (2023)

On top of that, the new update also brings along a new anti-cheat and anti-toxicity measures to boot. Without further ado then, here’s all the latest patch notes courtesy of Ubisoft.

Rainbow Six Siege Year 8 Season 1 Patch Notes

New Operator: Brava

Primary Weapon:

  • Para 308

Secondary Weapon:

  • USP40
  • Super Shorty


  • Smoke Grenade
  • Claymore


  • Kludge Drone
    • Brava’s Kludge Drone is a sabotage tool capable of taking over opponents’ devices. If the device can’t be controlled, it’s destroyed instead.

New Features

  • Mousetrap (Mouse & Keyboard penalty on console)
  • Player Protection
    • New Reputation Penalty: Abusive Voice chat
  • Balancing
    • Reloading has been reworked so that interrupting the animation will leave the player without a magazine, but closed bolt weapons will have a single round for the player to use at any point during the reload.
    • Zero’s Argus camera has some new behaviors. Zero can command his cameras to pierce through surfaces while controlling the Observation Tool. Once the camera has pierced a surface, teammates and Zero can swap to surveil either side at will unless they’re eliminated.
  • Operator Specialities and Challenges (Onboarding)
  • Player Comfort:
    • Play Section UI Changes
    • Boot the Test Server from the Live Game

Game Balancing

One in the Chamber

  • When you remove a magazine from a weapon, you will not be able to shoot. If it is a closed bolt weapon, you have one round that you can fire at any point during the reload animation.

Attachments Changes

Muzzle Brake

  • First bullet kick reduction increased to 50% (from 45)


  • Horizontal recoil reduction increased to 35% (from 15)

Player Comfort


  • At season launch, Brava’s Kludge Drone will overload Aruni’s Surya Gate rather than convert it, meaning that it will deactivate but remain a Defender device.
    • This is a temporary fix until an issue with conversion between these two devices is resolved in a later update.

Ranked Match Cancellation

  • If a vote occurs at the end of a round, votes are tabulated during the end of round replay. If the vote is in favor of cancellation, the match will be cancelled before entering round 2.

HUD Updates

  • UI design for Caster/Spectator Mode has been updated.
  • Gadget status is now represented by three types of icons for each charge.
    • Empty circle means gadget is available.
    • White circle means gadget is deployed.
    • X means that the gadget charge is used.

Shooting Range Updates

  • Navigation tab is added in Shooting Record to notify the player which lane the current menu is displaying.
  • For keyboard players, HUD Callout interaction changes from press-hold to press-down, keeping the same as controllers.
  • Small size attachments icons replace the original one in Shooting Record.

Gadgets VFX

  • Added lights on electronic gadgets that previously did not have any.
  • Position of VFX for gadgets more centralized.
  • Changed VFX affecting gadgets to look less like electricity.

Operator Guide Improvements

  • Operator Guide are implemented into Match Replay mode and Operator Specialties can be found on the Operator Guide page.

Game Health

Playlist Update

  • The Newcomer playlist is being removed this season while the team focuses on developing a new onboarding experience for new players for a future season. In the mean time, new players can learn the basics of Siege with the existing tools available to them.
  • A time-limited Discovery playlist will be available at the beginning of the season — play bomb on Emerald Plains and earn 2x the Battle Points for the match.

Respawn Based Game Modes

  • Changed the respawn mechanic so that players should now spawn in safer places more reliably

Unbannable Y8S1 Operator

  • Brava will be unbannable in regular matchmaking (ranked/unranked) for the first two weeks after the release.

Bug Fixes


  • FIXED – Defuser can’t be picked up while sprinting.
  • FIXED – Operator Card health bar extends beyond the frame during the end of round replay.
  • FIXED – Operators can melee through Shields.
  • FIXED – Misleading controller layout for Spectator.
  • FIXED – Ammo desync between players shooting after the reload is finished.
  • FIXED – Zero’s Argus Camera floats in the air if it was deployed on Castle’s Armor Panel and Defenders remove it from the other side.
  • FIXED – Zero’s Argus Camera can’t pierce the surface if there was a device on the other side while the camera deployed.
  • FIXED – Clipping occurs when deploying a device onto an elevated surface.
  • FIXED – Dokkaebi can hack an additional phone if two more Defenders are eliminated.
  • FIXED – Low performance while rewinding or fast-forwarding in Match Replay.
  • FIXED – Match Replay UI widgets have arrows displayed incorrectly.
  • FIXED – Incorrect behavior after pressing ESC key when affected by Dokkaebi’s Logic Bomb as an eliminated Defender.
  • FIXED – Incorrect animation while counter-defusing.
  • FIXED – Play Again button in the Home section doesn’t display the last-played playlist.
  • FIXED – VFX and SFX for out of bounds occur briefly while respawning.

Level Design

  • FIXED – Azami’s Kiba Barrier at certain angles allows players to vault vegetation near the stairs at 2F CC Stairs on Nighthaven Map.


  • FIXED – Clipping present during deploy and pickup animations while rappelling as Osa.
  • FIXED – Missing VFX and SFX on Flores’s RCE-Ratero Charge.
  • FIXED – Mute must fully finish equipping the Signal Disruptor before he can deploy it.
  • FIXED – Solis’ SPEC-IO Electro-Sensor HUD remains displayed on her kill cam after being eliminated.
  • FIXED – Zero’s Argus Launcher crosshair incorrectly displays that it can pierce metal floor beams.
  • FIXED – Zero’s Argus Camera uses incorrect SFX when piercing a reinforced wall.
  • FIXED – Mute’s Signal Disruptor unequip animation is played too fast.
  • FIXED – Lion’s EE-One-D is reflecting onto the ground indoors and outdoors.
  • FIXED – Sledge cannot equip the Breaching Hammer while in ADS.
  • FIXED – Zero’s Argus Launcher screen isn’t displaying anything.
  • FIXED – Brava’s left arm clips into her weapon in the Home section animation.
  • FIXED – Operators lose functionality after attempting to pick up a throwable device while Brava’s Kludge Drone is converting it.
  • FIXED – Devices aren’t deactivated after being converted by Brava’s Kludge Drone if they’re deployed near Mute’s Signal Disruptor.
  • FIXED – Nøkk’s HEL Presence Reduction isn’t detected by Solis’ SPEC-IO Electro Sensor.
  • FIXED – No scoring points are awarded for converting opponent devices with Brava’s Kludge Drone.
  • FIXED – Misplaced LED on Brava’s Kludge Drone.
  • FIXED – Wave VFX displays for enemy devices converted by Brava’s Kludge Drone on IQ’s Electronic Detector.
  • FIXED – Brava’s Kludge Drone has White LED lights instead of the selected Team Color while moving.
  • FIXED – Nøkk’s D-50 does not use the new reload system when reloading after firing the single round.
  • FIXED – Brava’s Kludge Drone LED is visible in first person while using the drone.
  • FIXED – Brava’s squad is missing from her bio.

User Experience

  • FIXED – Reloading shotgun with one round in the chamber creates invisible shots in walls.
  • FIXED – Incorrect render scaling setting while FSR is turned on.
  • FIXED – Several navigation issues in the Operator Guide.
  • FIXED – Rubber banding occurs occasionally at the beginning of the Action Phase in online multiplayer playlists.
  • FIXED – Various information issues in the Spectator HUD.
  • FIXED – Custom Game button has no text in Korean, Thai or Arabic.
  • FIXED – The dynamic button for Situations will suggest the CQB Basics instead of Article 5.
  • FIXED – All voice lines for time remaining play when a Custom Game round begins with Preparation Phase timer set to 0s.
  • FIXED – Various reload rework issues.
  • FIXED – Can reload faster on some weapons by cancelling the animation.
  • FIXED – CAMRS and POF-9 weapons create an extra magazine in the map if the reload is cancelled by shooting a bullet.
  • FIXED – Maestro’s Evil Eye can’t fire after Dokkaebi hacks Defender Observation Tools.
  • FIXED – The player needs to input left – left -right to regain focus on the Operator Guide when there are no Operator Cards visible on Match Replay.
  • FIXED – Mozzie’s Pest Launcher can’t reload if the first Pest is shot again after being picked up.
  • FIXED – Incorrect name of Drone Skins category displayed in the Appearance section.
  • FIXED – Brava’s Kludge Drone LED color is desaturated and missing the glow VFX.
  • FIXED – Zero’s Argus Camera VFX overlay remains on screen for the player spectating whoever used the camera while Brava’s Kludge Drone converted it.
  • FIXED – Observation Tool VFX overlay remains on screen for the player spectating whoever used the camera while Brava’s Kludge Drone converted it.
  • FIXED – Mozzie’s Pest is not affected by converted Mute’s Signal Disruptor when it’s shot from outside of its area.
  • FIXED – Attackers are not kicked out of the Observation Tool after a hack.
  • FIXED – Maestro’s Evil Eye VFX remains visible on support mode right after being converted by Brava’s Kludge Drone.
  • FIXED – Overlapping UI elements on Brava’s Parade Companion drone skin.
  • FIXED – Various Operator icon issues.
  • FIXED – Wrong ammo count displayed on the HUD while operating Brava’s Kludge Drone.
  • FIXED – Reload prompt is incorrectly displayed when performing a normal reload on weapon while Buck’s Skeleton Key has one bullet left.
  • FIXED – Hack VFX of Brava’s Kludge Drone remains visible when spectating a player using the converted Observation Tool.
  • FIXED – Brava’s Kludge Drone hack completes before the progress bar is full.
  • FIXED – Brava’s Kludge Drone can overheat Defenders’ dropped phones, preventing Dokkaebi from hacking them.
  • FIXED – Inconsistent icon sizes when detecting Operator devices with IQ’s Electronics Detector.
  • FIXED – Ability Skin thumbnails fail to display when changing their skin to default and back.
  • FIXED – The round timer UI element is shorter during the Planning Phase if the previous rounded ended while the defuser was planted.
  • FIXED – If Wamai’s Mag-NET was converted by Brava’s Kludge Drone, picking up a Defender throwable midair while the Mag-NET is capturing it will cause a looping SFX.
  • FIXED – If a Defender is using an Observation Tool while Brava’s Kludge Drone converts it, the light doesn’t change team colors.
  • FIXED – Player in a Custom Game lobby can’t change their ready state while someone is requesting to switch teams.
  • FIXED – Various Localization issues.
  • FIXED – LOD issues on various maps.
  • FIXED – Various Shop and Customization issues.
  • FIXED – Aim and shoot inputs are both on the “L2” button for the Lefty controller layout when the Aim option is set to Toggle.
  • FIXED – Redirect not working when accessing the View Item button on the side-panel of the News menu.
  • FIXED – Cleared tag is missing from cleared Breach Path tile preview of the Battle Pass.
  • FIXED – Weapon skin fullscreen view is missing the Operator icons when redirected from the News section.
  • FIXED – Missing animated tag for weapon skins.
  • FIXED – The transparent background layer in the Reputation section doesn’t cover the entire screen when the Menu Display Area option or certain aspect ratios are used.
  • FIXED – The amount of missing currency is incorrect in the “Get Currency Packs” side panel when a player doesn’t have enough R6 Credits to buy Battle Pass Levels.
  • FIXED – Notification marker for new content available fails to display on Battle Pass tile.
  • FIXED – Button to “Unlock all Rewards” remains functional after unlocking all levels resulting in incorrect messages displayed.
  • FIXED – Completed personal challenges aren’t displayed in the Post-Action Report.

Player Experience

  • FIXED – Duplicated notifications are displayed.
  • FIXED – Mouse sticks to top left corner of screen when closing the game.
  • FIXED – Charms purchased through the View More section don’t move to owned list
  • FIXED – Sanction ribbon doesn’t use alternate title for permanent sanctions.


  • FIXED – Duplicate SFX plays when deploying Breach Charge on a breakable wall.
  • FIXED – Audio inconsistencies can be heard by opponents.
  • FIXED – Wrong SFX plays for toggles in the Options menu.
  • FIXED – Drone SFX remains active for player if drone is destroyed by Vigil.
  • FIXED – Vigil’s ERC-7 SFX plays on loop for the droning Attacker who observed Vigil activate and deactivate his ability.

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