The launch of id Software's RAGE hasn't gone as smoothly as one would have assumed given the studio's expertise in the PC space - a range of performance issues have been blamed on driver support - but a new patch hopes to resolve some problems.

Patch notes explained the reason for the update: "RAGE defaults to lower video settings to allow the game to work on a wide variety of hardware and software configurations. Unfortunately, it is not possible to anticipate all possible graphics driver issues in combination with unique end user hardware and software configurations. For this reason RAGE does not automatically increase video/graphics settings as this could result in negative side effects on specific hardware and software configurations.

"The original release of RAGE does not expose many video/graphics options for people to tweak because some of these settings, although desirable from a quality perspective, simply will not work on specific configurations either due to hardware limitations and/or driver bugs. Due to popular demand for more video and graphics options, this patch updates the video settings menu and exposes several quality and performance settings. However, not everyone may be able to increase the settings due to hardware limitations and/or driver bugs."

One of the most noticeable graphical issues with RAGE is the texture pop-in, and thankfully this is one which id has addressed. Those with capable hardware can now customise the Texture Cache setting in the video settings menu.

"If the Texture Cache is set to LARGE then RAGE will keep more texture data in video memory. This may not only significantly reduce blurry textures and texture popping, it will also allow complex scenes to be rendered with more texture detail," explains the patch.

As a word of warning, this may not work on computers that have insufficient system or video memory.

RAGE is out now for PC, Xbox 360 and PlayStation 3.