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Radio the Universe, a dark and dystopic action-RPG set in an abandoned city, will launch for PC in winter.
announcing:
RADIO THE UNIVERSE
planned 2020 winter releaseâž¡ï¸ÂWishlist here: https://t.co/71gxx0OAGL
âž¡ï¸ÂPreorder here: https://t.co/l72lsULpDy
âž¡ï¸ÂMailing List here: https://t.co/6YQd5JnFcX
thanks,
â sixe
pic.twitter.com/9r7ySRmMuS— RADIO THE UNIVERSE (@sixesixesixe) June 21, 2020
Initially Kickstarted in 2012, the game is a solo effort from one developer, who works on all of the art, music, mechanics, narrative and so on by themselves. It quadrupled its goal, and with these resources, developer 6E6E6E was able to expand their ambition and scope for Radio the Universe. Of course, this led to delays, but the beauty of this game evidences that good things come to those who wait. Using the PIXEL2.0 engine, there’s something a little Nier Automata, something a little The Ascent, and something a little Zelda about this game. And, the cutscenes are hand-drawn and semi-animated, causing this lovely contrast between gameplay and exposition.
After eight years, Radio the Universe still stays shrouded in mystery, and the plot is vague. The protagonist appears to be trapped, physically or spiritually or both, in a tower-like city which has been taken over by mechanoid enemies. Melee and ranged combat are viable, but the player must adopt a strategic mindset to overcome their opponents. Moreover, there are Soulslike influences, because when the character dies, they leave behind their unspent experience points. These points are key to unlocking abilities and improving the character’s stats through upgrade stations that are dotted sporadically in the open-world. Lastly, there are boss battles, and environmental hazards and puzzles to contend with, too.
Radio the Universe comes to PC in winter 2020. Watch the trailer below.