Q.U.B.E. sold 12,000 copies in first four days

Q.U.B.E. sold 12,000 copies in first four days
James Orry Updated on by

Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. Learn more

The Indie Fund’s first project, Q.U.B.E., has turned a profit in just four days of being on sale via Steam, a blog post by the group has revealed.

“We are happy to announce that Q.U.B.E., the first Indie Fund-ed game to market, took only four days on Steam to generate enough revenue for Toxic Games to repay the full investment amount of $90k,” explains the blog post.

Q.U.B.E. was originally planned to cost $42k, but the budget more than doubled to $90k, but with 12,000 copies sold that investment has already been paid back in full.

The blog concluded: “We’re looking forward to seeing what the future holds for Toxic Games. Our goal is to help developers get and stay independent and it will take some time to see if we’ve achieved it. With the investment already paid off and discussions in progress about bringing Q.U.B.E beyond PC, we’re feeling pretty hopeful.”

Indie Fund is a funding source for independent developers, created by a group of successful indies – including Jonathan Blow, Kellee Santiago (thatgamecompany) and Ron Carmel (2D Boy) – looking to encourage the next wave of game developers. The idea is to offer an alternative to the publisher funding model and to enable indie developers to become financially independent.

For more on Q.U.B.E. check out our recent 8/10 review.

Talk of bringing Q.U.B.E. beyond PC suggests we’ll be seeing the game either made available for Mac via Steam or perhaps on Xbox LIVE Arcade and PSN.