Obsidian Entertainment has confirmed that developer Red Cerberus is chiselling away on a console version of Pillars of Eternity 2: Deadfire.
The highly anticipated action-RPG will arrive on PS4, Xbox One, and Switch in holiday 2018 following its PC debut this spring. Pillars of Eternity 2 originally started out life on crowdfunding website Fig, where it smashed its record in just one day and went on to drum up over $4.4 million.
Pillars of Eternity 2 adopts the same isometric perspective as its predecessor, and dips players into a living, breathing world where characters will merrily go about their own business, maintaining jobs and schedules.
This time around you'll be able to customise your own ship, which acts as a mobile base allowing you to seek out uncharted island and engage other vessels in combat. As with the original game, you'll be playing as a Watcher capable of snooping around in another person's soul and reading their memories.
Having been left for dead however by Eothas, the god of light and rebirth, you're understandably a little miffed and decide to make the trek to the Deadfire Archipelago and seek answers.
Pillars of Eternity 2: Deadfire is due out for PC on April 3.