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The Call of Duty games will never again have a number attached to their titles, the developer of the upcoming Call of Duty: World at War has revealed.
Speaking to VideoGamer.com at a first look press event in London, senior producer Noah Heller said: “We’re getting rid of the number in Call of Duty for a very specific reason. It’s because we want you to know that when you’re playing Call of Duty: World at War you’re playing the best shooter, the best WW2 game ever. Likewise when you’re playing Modern Warfare, likewise when you play any game that will be called Call of Duty.”
World at War is being made by Treyarch, the developer behind Call of Duty 3, not Call of Duty 4: Modern Warfare developer Infinity Ward. It sees a return to a WW2 setting, with a US campaign against the Japanese in the Pacific and a Russian campaign against the Germans during the race to Berlin.
Treyarch is implementing four-player co-op into the campaigns as well vehicles into the multiplayer.
Heller added: “The bar for us is not so much is it another game in this genre? It is, is it the best game in the genre? Players will always have time for the best games. They will always have time for highly rated games that show polish and love and passion from the team. I have no doubt about that. So as long as we can put that effort in and show the player that kind of polish I have no doubt that they are going to enjoy the game. I’m very confident about that.”
You can check out our mammoth Call of Duty: World at War interview with senior producer Noah Heller and creative lead Rich Farrelly right here. When you’re done with that head over to our extensive first look preview. That’s an order soldier!
Call of Duty: World at War
- Platform(s): Nintendo DS, PC, PlayStation 2, PlayStation 3, Wii, Xbox 360, Xbox One
- Genre(s): Action, First Person, Shooter