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According to Hideki Konno, producer of nintendogs + cats and head of the Nintendo 3DS project, Nintendo began designing the successor the DS when the original handheld was completed, but only thought of incorporating a 3D display after 2008.
Konno was first brought into the 3DS conversation by Shigeru Miyamoto and Nintendo CEO Satoru Iwata at around the time development of Mario Kart Wii was complete.
The initial target for creating the DS successor was to make a new system that was backwards compatible, meaning certain design choices had to be kept in place: two screens and the bottom screen being a touch panel.
A 3D display was not originally planned, and it wasn’t until some point after Konno joined the 3DS team in 2008 that the technology was brought into play. To test the tech a 3D version of Mario Kart Wii was showed off with impressive results. Early demonstrations also featured 3D figures of Mario and Luigi.
Features such as the gyro sensor were even later additions, not being incorporated into the handheld until the weeks prior to E3 2010, which was actually after Nintendo had finalised specs.
Via Andriasang