Ghost Games has revealed the first details on Need For Speed: Rivals' new vehicle customisation options.
Rivals' new 'Personalisation' feature lets racers apply a variety of colours and patterns to their vehicle to make them stand out from their online buddies' rides. Cops, meanwhile, will unlock different versions of each car depending on their play style.
"Personalisation in Rivals is a feature we're excited to be developing because of its importance when playing in AllDrive," explained lead designer James Mouat. "This is a new feature we're bringing to the racing genre where you routinely encounter your friends on the open roads and will want to show off your vehicles and driving skills. With this in mind we went about integrating personalisation into the gameplay and fiction of living the life of a Cop or Racer in Redview County."
To see an example of how you'll be able to customise your car, take a look at the latest screenshots.
In addition to announcing Personalisation, Mouat also offered new details on the different vehicle classes available to the cops.
"Cops will unlock different versions of each car depending on how they choose to play; Patrol, Enforcer and another class we will be unveiling next week at Gamescom during EA's press conference on August 20 at 15:00 GMT," he continued.
"Each will have a unique visual style to reflect the changes in performance the vehicle has to offer. Patrol cars are standard issue and will be the easiest to unlock, giving general performance in all areas and will come with the standard RCPD livery. Enforcer vehicles will offer reinforced construction, allowing them to deal the most damage in car-to-car combat situations, and will have a more elite styled RCPD livery to reflect their bad-ass status.
"Put all this together, with our yet-to-be-revealed class, and it means that you can unlock specialised RCPD vehicles that match your style of play and let you stand out among the rank and file of the rookies."
Need For Speed: Rivals launches on Xbox 360, PlayStation 3 and PC on November 22, with Xbox One and PS4 versions still to be dated.