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Those who have got hands-on time with The Legend of Zelda: Skyward Sword at E3 will tell you that Shigeru Miyamoto was telling the truth when he said wireless interference was causing problems with his live stage demo last night.
However, speaking during a roundtable later that day, the legendary video game creator said we can expect even smoother controls in the final game.
“[A] point I’d like to make is, even apart from our mistake this morning with the wireless interference, is the fact that even just using pointer controls on the show floor is something that can easily pick up interference from lights and from the other systems,” he explained. “So we’ve turned off pointer functionality from this version. In the final version you’ll play when you finally get it at home, what it’ll do is take advantage of both Wii MotionPlus as well as the sensor bar, and use that for very smooth control. We’re going to have it feel very seamless. So even if you do run into any kind of issues on the show floor you don’t need to worry about that because once we get it off the show floor and reactivate the pointer it’ll feel a lot better.”
Miyamoto also explained why he decided to use MotionPlus for the new game, revealing the level of control he desired wasn’t possible with the standard Wii Remote.
“Of course I thought originally with just the Wii Remote, motion controls and the pointer, that we would be able to make a pretty fun Zelda game. But what we found was that when people were trying to point at the screen sometimes when you switch to that pointing control, it can be hard to find the cursor on screen, or have difficulty with the pointing,” he said. “So what we decided to do this time is take advantage of the Wii MotionPlus. Very quickly, as soon as you activate the item, the Wii MotionPlus almost acts as a mouse in 3D space, and that’s how you’re controlling the cursor. You don’t have to point at the screen.”
The Legend of Zelda: Skyward Sword is scheduled for release in 2011. Check out the full roundtable report here.
The Legend of Zelda: Skyward Sword
- Platform(s): Nintendo Switch, Wii, Wii U
- Genre(s): Action, Adventure