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Microsoft boss Phil Spencer has confirmed that the cloud destruction demo shown off recently was actually taken from an early build of the newly unveiled Crackdown for Xbox One.
In response to a fan asking whether the two were linked, Phil Spencer Tweeted “Yes. Build demo was early crackdown [sic] work.”
You can take a look at the video below, which shows how cloud processing can be used to maintain the framerate during intense graphical game sequences.