In an interview with Game Informer, head of Xbox Studios Matt Booty said that Microsoft is very interested in developing Obsidian’s The Outer Worlds into ‘an enduring franchise’ for the platform.
Microsoft gained Obsidian Entertainment -- the developer of Fallout: New Vegas and Pillars of Eternity -- last year. It was brought into the fold of the Xbox Game Studios, joining other developers such as Mojang, Ninja Theory, Double Fine and 343 Industries. The company has made a significant investment into first-party studios and are focused on new Xbox exclusives in the future.
The Outer Worlds is published by Private Division, but in this interview, it seems that Microsoft may take over that role if a sequel arises. Booty stated that The Outer Worlds would suit Xbox exclusivity due to its resources and support that could foster the longevity of a unique IP.
‘From what we’ve seen of Outer Worlds, my hope is that that’s something we can build and that it really becomes an enduring franchise and it really starts to grow and we can help expand that,’ he explained further. ‘I think that it’s a great universe they’ve created and I think about what are the things that you need for a franchise to kind of bear weight? Like what can it withstand? Is it a narrative, is it a set of characters, is it a universe that’s big enough that you could start to add onto it?’
It’s apparent that Obsidian’s work has really paid off, in more ways than one. Part of its success is undoubtedly drawn from the fact that crunch is not condoned during development cycles; thereby realising its projects by prioritising the health and happiness of its team.
The Outer Worlds launches on October 25 for Xbox One, PlayStation 4, and PC. Rich played a few hours of the new game, and really enjoyed its dark cosmic humour. Watch the video preview below.