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At SEGA’s showcase event for its four-game deal with Platinum Games (the studio formerly known as Seeds, created by ex-Clover Studio staff) Mad World director Shigenori Nishikawa revealed why the decision was made to develop such a violent game for Nintendo’s family-oriented console.
“We felt that the Wii Marketplace had too many of the same type of games – there was something missing in the line-up,” stated Nishikawa. “That’s why we created such a game as Mad World.”
Mad World is indeed ultra violent, but not in a gross way. “We didn’t want to create a game that was depraved or perverse – rather we wanted to create a game that was fun and exiting that happened to feature gruesome violence,” said Nishikawa. That sums up the game very nicely, and hopefully the BBFC will see it in the same way.
Look for more on the Wii exclusive Mad World in the coming months. Head over to our full preview of Mad World for all we currently know.