Introversion making multiplayer Darwinia

James Orry Updated on by

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Multiwinia will combine elements of the award-winning Darwinia with multiplayer support for co-operative and competitive battles between massive Darwinia armies. The game will also feature a traditional single-player mode and a series of separate modes, each with a number of unique levels offering a variety of new challenges.

We’ve always known that Darwinia would naturally evolve into an incredible multiplayer game and right from day one I’d had visions of massive Darwinian armies converging for the ultimate Darwinian death-fest,” said Chris Delay, creative director of Introversion Software. “Multiwinia will be a great game, not only for those who knew and loved Darwinia, but also for complete newcomers.

John Knottenbelt, lead designer of Multiwinia, has revealed some exciting new changes to the multiplayer experience: “We’ve created a new formation mode which will let you organise your Darwinians into ranks to create massive armies. In formation they’ll have greater firepower in the direction they’re facing, but virtually none from either sides or behind. It’s going to get pretty messy, requiring a whole new set of tactical skills from the gamer.

The development team is also working on graphical upgrades to ensure the game delivers a more impressive visual experience, but ensures fans of Darwinia that the beautiful, fractal vista will remain.

Development is said to be in the early stages so there’s no release date to report at this time.