Hello Games is working to bring No Man’s Sky closer to original vision

Hello Games is working to bring No Man’s Sky closer to original vision
James Orry Updated on by

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Hello Games has pretty much been radio silent following an initial flurry of activity after the launch of No Man’s Sky, but that doesn’t mean work doesn’t continue to improve the game which came under so much criticism from players, says Sony Interactive Entertainment executive VP and COO Shawn Layden.

“Hello Games, Sean Murray and his team, had an incredible vision for what they were going to create,” Layden told YouTube Gaming. “Something never done before and a very small team had a very huge ambition. They’re still working at it, still updating it. They’re trying to get it closer to what their vision was.”

Layden added that whilst a studio may not always “get all the way” in reaching a lofty ambition, Sony isn’t about to start dictating how creatives work.

“We don’t want to stifle ambition, we don’t want to stifle creativity, we don’t want to put people into slots where they must execute against an action adventure path or a fighting path or a shooting path and perhaps over time it will reveal itself to be all that it can be,” he explained.

“No-one in development wants to say that they can’t do a thing, right? No-one wants to tell someone no, I can’t do that for you. People really try. Looking at different industries I’ve had the privilege of working in, the games industry is where everyone has the courage to say yes. They want to try and realise their ambition, they want to try and make that vision.”

The last message on the No Man’s Sky blog – from back in September – is one of optimism.

“What matters now, as always, is what we do rather than what we say. We’re developers, and our focus is first on resolving any issues people have with the game as it is, then on future free updates which will improve, expand and build on the No Man’s Sky universe.

“This is a labour of love for us, and it’s just the beginning.”

Via MCV