Gears 5 details changes to Escalation in latest videos

Gears 5 details changes to Escalation in latest videos
Ben Borthwick Updated on by

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The Coalition has been showing off some of Gears 5 over the weekend, specifically the multiplayer portion of its upcoming sequel.

The first video is narrated by Ryan Cleveland, multiplayer design director, and takes us through the game's Escalation Mode, which is going through something of an overhaul for the new game. As before, two teams with a finite pool of lives must battle to take control of three rings on the map, but there's some new wrinkles, such as respawn timers ticking down every round and getting shorter the longer a match goes on, and weapon picks between every round.

Despite the name, weapon picks don't necessarily have to be spent on weapons, and can now be also used to block a weapon spawn from the other team, arming more of your team with support grenades and even upgrades so your team has a chance of getting the heavier weapons near your spawn point.

The second video is a simpler one, as it's a flyover the first new multiplayer map announced for the game: District. Set in, well, an abanonded shopping distrct, there's plenty of neon lighting and a cinema for teams to battle it out in.

Gears 5 is set to have a tech test later this month on July 19, which will be open to Xbox Games Pass subscribers and some physical pre-orders. The game itself is set to launch on Xbox One and PC on September 10 – and all of the DLC maps will be free.