Gearbox boss claims that ‘all games suck’, industry still ‘in the stone ages’

Gearbox boss claims that ‘all games suck’, industry still ‘in the stone ages’
David Scammell Updated on by

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Gearbox Software boss Randy Pitchford has said that he believes gaming is still stuck “in the stone ages”, saying that “all games suck compared to where they could be.”

“You contemplate that the opportunity for complexity will expand with the technology, and we’re not even close to where [games] could be,” Pitchford told GamesIndustry International.

“Games suck, frankly. Compared to where they could be, all games suck.”

So, what’s the solution to getting games out of the stone age? Well, Pitchford thinks that billion dollar budgets could lead to even more spectacular titles.

“It’s going to be exciting to be part of a $100 million development team, or a $500 million, or a $1 billion dollar team.

“I’m excited about that. Can you imagine how awesome it’s going to be when we can make a billion dollar game, and doing that’s a great decision because that’s where the market is.

“Think about how crazy these simulations are going to get. And then someday we’ll be living in the Matrix, or the Holodeck, and I’m gonna be writing the software. We’re not even close to what’s possible. We’re in the stone ages, man.”

Talking of games that suck, Gearbox’s most recent title, of course, was last year’s abysmal Duke Nukem Forever.

Martin slapped a 4/10 on it when he reviewed it, calling it “one of the most lacking, uninspired, and outright inadequate games of our times”.

But do you agree with Pitchford that bigger budgets and improved technology will lead to better games? Do you think the industry is still in the stone ages? Let us know what you think in the comments below.