F1 2015 coming to PS4, Xbox One & PC in June

F1 2015 coming to PS4, Xbox One & PC in June
David Scammell Updated on by

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F1 2015 will release on PS4, Xbox One and PC on June 12, Codemasters has announced.

The new game will mark the series’ debut on current-gen platforms, with Codemasters promising to deliver “a significant step forward in the game’s visuals and physics-based handling model”.

Built from the ground-up on an all-new version of the developer’s EGO Engine, F1 2015 is said to deliver improvements to over 20 areas of the game, including tweaks to aero dynamics, suspension and transmission, along with a brand new tyre physicals model that offers a “truly breathtaking and realistic representation of how these cars handle on the track”.

Codemasters hopes that the “more natural”, realistic physics will help make the game more “accessible, enjoyable and rewarding for players of all skill levels”, and says that, in addition to the 2015 season, cars, drivers and tracks from the 2014 season will also be available as “bonus content”.

“F1 2015 marks an exciting new chapter for Codemasters and Formula One,” said game director Paul Jeal. “It’s a shift in direction for the game series, on new formats and our brand new game engine, with the game set to be released earlier in the season, launching this June.”

“The handling is a vast improvement from our previous games. In particular our new tyre model is a superb step forward towards realism, letting you explore where the limit is and allowing you to instantly feel much more connected with the car. You can now experience the changes in grip caused by temperature changes, wear, car set-up, debris and weather conditions.”

Another area Codematers is keen to improve upon is the game’s presentation, with F1 2015’s brand new broadcast-style presentation aiming to recreate “that unmistakable race-day weekend atmosphere”.

The console versions will also include support for Kinect, PlayStation Camera and compatible PS4 headsets, allowing players to request race info, tyre status, weather updates, and more using their voice.

“Our improved vehicle dynamics much more accurately convey the difference in performance and the feel between mechanical and aerodynamic grip,” continued Jeal. “The new Force Feedback system adds to the feeling of connection with the car and track surface. The more natural and realistic nature of the game physics also serves to ensure that the racing experience is more accessible, enjoyable and rewarding for players of all skill levels.”

For the first screenshots, head through to our screenshot gallery.

Source: Codemasters