EVE Online CEO issues apology for to fans

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EVE Online CEO Hilmar Veigar Petursson has issued an apology to fans of the MMO over controversial decisions made in the company that have left users feeling “estranged”.

Ranging from the news that CCP would be implementing a new “pay to win” microtransaction system, and complaints over the loss of ship spinning in the game, Petursson explained on the official EVE Online website that he was hoping to “clear the air” with fans.

“The past few months have been very humbling for me. I’ve done much soul searching, and what follows is my sincere effort to clear the air with all of you. Please bear with me as I find my way through.

“The estrangement from CCP that many of you have been feeling of late is my fault, and for that I am truly sorry. There are many contributing factors, but in the end it is I who must shoulder the responsibility for much of what has happened. In short, my zeal for pushing EVE to her true potential made me lose sight of doing the simple things right. I was impatient when I should have been cautious, defiant when I should have been conciliatory and arrogant when I should have been humble.”

The popularity of EVE Online since 2003 left Petursson taking the game’s success for granted, he continues.

“As hubris set in, I became less inclined to listen to pleas for caution. Red flags raised by very smart people both at CCP and in the community went unheeded because of my stubborn refusal to allow adversity to gain purchase on our plans. Mistakes, even when they were acknowledged, often went unanalyzed, leaving the door open for them to be repeated.

“You have spoken, loudly and clearly, with your words and with your actions. And there were definitely moments in recent history when I wish I would have listened more and taken a different path.

“I was wrong and I admit it.”

The MMO’s lead designer Kristoffer Touborg had similar feelings on the situation, stating recently that he wished the studio could change “everything” about the handling of leaked CCP documents planning on introducing game altering items bought through microtransactions.

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EVE Online

  • Platform(s): Linux, macOS, PC
  • Genre(s): Action, Massively Multiplayer, Massively Multiplayer Online, RPG, Science Fiction, Strategy

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