Epic proposes GoW2 ranking changes

Epic proposes GoW2 ranking changes
James Orry Updated on by

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Posting on the official Gears of War 2 forum, exec producer Rod Fergusson has proposed a radical change to the current multiplayer ranking system, which would see players’ TrueSkill rank replaced with an experience level.

“So we’ve been looking at all the feedback on our skill ranking system and we completely understand why simply making your TrueSkill level visible can be frustrating. The algorithm is complex, so it’s not always clear how your rank will be affected by a particular match and your rank is based on the team’s outcome and not necessarily your individual performance,” said Fergusson.

He continued: “What if, instead of skill rank, we instead showed your experience level. You would gain experience through your individual performance in Public multiplayer matches – the higher your score at the end, the more experience you acquire.”

“The experience requirements for each level would grow with each level gained (like a typical RPG) and we’d have 99 levels of experience for you to show off your leetness,” he explained.

With this method players would always be levelling up with each completed match, with the only exception being quitting.

“Players that quit would gain an experience penalty that could cause them to be demoted,” said Fergusson. “At the end of every match you will be able to see how much experience you’ve gained and how much further you have to go till the next level.”

Fergusson also hinted that the change could also be supported by new Achievements.

“Since I know what one of the first questions is going to be, initially we wouldn’t have achievements for gaining experience levels because of Xbox LIVE rules that require all post release achievements to be tied to new DLC content. But when new DLC is released, it’s a whole new ball game then.”