Elden Ring Nightreign update 1.01.2 patch notes fix bugs that made players more powerful than expected

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Elden Ring Nightreign has been a lot of fun since launch. The game’s director has admitted they “struggled” balancing its concept with the charm of FromSoftware games during development, but the developer is aiming to continually improve the experience through post-launch support. The developer has just shared the Elden Ring Nightreign update 1.01.2 patch notes, and they include fixes for bugs that made players more powerful than expected.

Elden Ring Nightreign update 1.01.2 patch notes

Below are the Elden Ring Nightreign update 1.01.2 patch notes:

  • Fixed a bug where the Passive Effect “Add (Magic/Lightning/Holy) to Weapon”, when applied to a Bow, made the Physical attack power higher than expected.
  • Fixed a bug where some non-direct attacks of specific weapons’ skills would inflict the attribute attack power and status ailment of the weapon.
  • Fixed a bug where weapons with the “Projectile Damage Drop-Off Reduced” Passive Effect were not included in the loot pool of chests and felled enemies.
  • Fixed a bug where the Demon Merchant would not appear when some conditions were met during the Personal Objective “Find the Demon Merchant in Limveld” of Guardian’s Remembrance.
  • Fixed a bug where Libra, Creature of Night would repeatedly perform some actions.
  • Fixed a bug that caused the game to become unstable under some circumstances during the battle against Adel, Baron of Night.
  • Fixed a bug where it was not possible to rescue a player who was near death after being grabbed by Wormface’s grab attack.

 NOTE: Although this update includes bugfixes, we are aware that similar issues may still occur under some conditions, and we are continuing to work on resolving them.

 The version number of this update shown at the lower right corner of the Title Screen will be as follows: 

App Ver. 1.01.2

For more Elden Ring Nightreign, check out our guide to all the character classes and abilities, along with our guide detailing the multiplayer and co-op. Speaking of multiplayer, the director has apologised for not including two-player co-op at launch, while suggesting it might be added in the future.

About the Author

Callum Smith

Callum Smith is a freelance gaming writer for Videogamer. He covers news for PlayStation, Xbox, and PC, and he has over five years experience covering the video games industry.

Elden Ring Nightreign

  • Platform(s): PC, PlayStation 5, Xbox Series S/X
  • Genre(s): Action RPG, Multiplayer, Roguelike

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