Dying Light 2 may be too ambitious for PS4 & Xbox One

Dying Light 2 may be too ambitious for PS4 & Xbox One
David Scammell Updated on by

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Techland’s ideas for Dying Light 2 may be too ambitious for PS4 and Xbox One, producer Tymon Smektala has revealed, telling VideoGamer.com that the studio still needs to determine whether its ideas “are even doable with the tech that the current consoles provide”.

Speaking about the unannounced project at Gamescom, Smektala said that it is “too early” for Techland to go into specifics about its plans for a sequel, but that it already has “lots of very ambitious ideas”.

“Of course, we’re not talking about [Dying Light 2] just yet,” he said, “but the reason for that is that it is too early. We have lots of very ambitious ideas so first we need to check if these ideas are even doable with the tech that the current consoles provide.

“We also need to check if our concepts are really as good as we think they are, so we need to prototype things. So there is nothing to talk about, and on the other hand there are lots of things going inside our studio where we test, prototype and experiment with stuff. But I think right now we have a very clear idea of what we can do with the IP and with the universe of Dying Light, so expect good things from us.”

Dying Light made its debut on PS4, Xbox One and PC earlier this year and has already gone on to sell over 5 million units.

Dying light the following

As well as prototyping ideas for a sequel, Techland is also working on a major new expansion for the original, ‘The Following’, which adds a brand new campaign, vehicles, weapons, and a new rural area as big as Dying Light’s two existing maps combined.

The DLC will be available as a free bonus to Season Pass holders or $14.99 separately.

“After the success of Dying Light we want people to know and realise that we are just basically good people,” added Smektala. “And to be honest, The Following is kind of, you could say it’s a big thank you note for the fans.”

“I’d say we are looking at it as an investment for the future,” he continued. “Dying Light is successful. It is our own IP so want to expand it more. If you build a solid base of fans and followers you will have that platform on which we can build in the future.”