Dredge update removes the scary bits to let you fish in peace

Dredge update removes the scary bits to let you fish in peace
Ben Borthwick Updated on by

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A new update has arrived for indie supernatural fishing hit Dredge, that actually removes some of the scarier stuff for those who just want to enjoy a relaxing fishing game.

This is the game’s second major update since the game first cast itself onto the scene earlier this year, and as well as the game’s new Passive Mode it also adds a brand new Photo Mode so you can take some snapshots of your jaunts across the ocean. Not to worry though if you’re a fan of Dredge’s Eldritch horrors, as this update also includes 10 brand new aberrations waiting to be caught and some new wildlife events to observe. And before you get too comfortable, there’s also a brand new monster, lurking in the depths of the sea floor.

In case you’re not familiar, Dredge sees you captain a fishing trawler as you explore a series of mysterious islands, teeming with fish and wildlife. You’ll spend time exploring and fishing, but all is not as it seems, as the sea is also home to horrors after dark that could be more than you bargained for. Brave the seas though, and you’ll earn treasures which you can then use to upgrade your vessel and your equipment, and you’ll also find out more about the local area by selling your catches to the local townsfolk.

Update 2 for Dredge is available to download now for the game across Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, Nintendo Switch and PC. It’s been a very good few months for indie games based around fishing, as Dave the Diver has also managed to enrapture the world with its own indie fishing charms.

Here’s the full patch notes, care of Black Salt Games.

Dredge Update 2 patch notes

Features

  • Added Photo Mode
    • This new ability can be unlocked after providing some assistance to a new character – The Photographer! You’ll find her at a new camp on an island to the south of The Marrows.
    • Photos will be captured to your system’s in-built gallery on most platforms.
      • GOG players will find their photos in “Pictures/DREDGE/Screenshots”
  • Added Passive Mode
    • This mode can be activated at any stage by selecting the option from the Settings menu. In this mode, you’ve nothing to fear from the creatures of the deep.
  • Added 10 new aberrations
  • Added 8 new types of wildlife for you to encounter, including one that isn’t afraid of the shallows…
  • Added new settings
    • V-sync (PC only)
    • Pause In Background – the default behaviour of this has changed so that the game does not pause when it loses focus. (PC only)
    • Camera Follow Mode – you can now detach the camera from the boat’s turning orientation. This means that when the boat turns, the camera won’t automatically turn to look in the boat’s new direction.
    • Spyglass Sensitivity – sliders for horizontal and vertical movement.
    • Haste VFX – disables the visual effects (FOV pull & screen shake) that occur when the Haste ability is activated.

Adjustments

  • Added a new “General” tab to Settings and moved some options around.
  • Added a couple of new names to the credits.
  • Updated Dolphin SFX.
  • Dolphins and some other events are discouraged from swimming over the abyss of Stellar Basin.

Fixes

  • Fixed an issue where the Crab Pot / Trawl Net information panel didn’t show correctly the first time if the game was loaded with either of these abilities pre-selected.
  • Fixed an issue where the game could freeze when downgrading a trawl net to another net with a smaller internal capacity.
  • Fixed an issue where discarding the package from The Mayor never removed the associated map marker.
  • Fixed an issue where an island in Devil’s Spine was culling incorrectly.
  • Fixed some localization issues.

And for our speedrunning community…

  • The Haste activation SFX does not play if Haste was deactivated recently.
  • The game now reports a few values to an Autosplitter. (PC only)

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