Diablo 3's servers have now been stable for the last two weeks, Blizzard has confirmed.

After a rocky start, which saw many players unable to log-in to the game they'd just bought, Blizzard worked to rectify the situation, but not without etching "Error 37" into the retinas of angry fans.

However, Blizzard now seems confident there will be no further issues.

"In the weeks following the game's May 15 launch, we added hardware infrastructure to improve capacity, and during that time the game's European servers were accessible and stable for the great majority of the time," reads a statement given to Eurogamer. "Since June 2, players in Europe have been able to consistently access and play the game in their home region, though we occasionally perform routine maintenance from time to time."

Blizzard concluded: "We are continuing to work around the clock to provide the best possible service and deliver a great gameplay experience for Diablo III players around the globe."

Last week the real-money auction house launched in the US and Europe, with no ill-effect on server stability.