Cyberpunk 2077’s map is dinkier but denser than The Witcher 3

Cyberpunk 2077’s map is dinkier but denser than The Witcher 3
Imogen Donovan Updated on by

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The Cyberpunk 2077 map will be smaller than that of The Witcher 3, but it will have much more content packed into every nook and cranny, as revealed in an interview with GamesRadar.

Cyberpunk 2077 producer Richard Borzymowski stated that CD Projekt Red trod a different path when visualising and building the environments of Night City. The Witcher 3 allowed players to sojourn vistas like Novigrad, Velen, White Orchard and more, interspersed with ragged wilderness filled with beasties and unsavoury louts. Cyberpunk 2077 is set only in one place, and so the emphasis is on filling it to the brim with activities and intrigue. 

‘If you look at pure surface [in terms of] square kilometers, then Cyberpunk 2077 might even be a little bit smaller than The Witcher 3, but it’s the density of the content, taking the world of The Witcher and squeezing it right in, deleting the wilderness between,’ Borzymowski said. 

Night City was considered to be the spirit of the game, and so it was important to get its structure and aesthetics just right. ‘It’s an integral part of the setting; it’s essentially a protagonist if you want to call it that,’ he added, ‘So it has to be denser. It wouldn't give us the end effect we wanted to achieve if the city wouldn't be believable […] so we packed it full of life.’

YouTuber and designer Bearly Regal tried his hand at constructing CD Projekt Red’s Night City as a chunky, blocky space ripped straight from the PlayStation 1. You can play it in Dreams while you wait for the high-def, glitzy and grimy Cyberpunk 2077 to come out on April 16 2020 for Xbox One, PlayStation 4 and PC.