Crysis 2 DirectX 11 Ultra Upgrade detailed

Crysis 2 DirectX 11 Ultra Upgrade detailed
James Orry Updated on by

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Crytek, by way of the official Crysis community, has revealed its plans to implement DirectX 11 features for Crysis 2 via the release of the “DirectX 11 Ultra Upgrade” pack.

The official page for the update has now been taken offline, but a screen grab has made its way to NeoGAF.

“The DX11 Ultra Upgrade is a free visual improvement add-on introducing DirectX 11 support as well as a wealth of graphical improvements and performance optimisations for both DX11 and DX9 API’s.

“When using the new “Ultra” spec, DX9 platforms will benefit from realtime local reflections and contacts shadows. The owners of DX11 platforms, in addition, will be able to enjoy hardware tessellation (requires the installation of the “Tessellation Package”), parallax occlusion mapping and several improvements for shadows, water, particles, depth of field and motion blur.”

In addition to the Tessellation Pack, Crytek is also releasing a High Res Textures pack: “The high resolution textures package provides higher textures resolution for a wide variety of assets.”

The pack requires a 64bit OS and a graphics card with at least 1GB of memory. DX11 and DX9 versions of Crysis 2 are supported.

There’s no word on when the DX11 update will be released, but the appearance of details suggests it’ll be imminent.