While Battlefield's staple multiplayer modes of Conquest and Rush have always gone down well, most other shooters simply focus on Team Deathmatch. Does DICE executive producer Patrick Bach think Battlefield 3 could support the world's most popular multiplayer gametype?

"I definitely think so. Absolutely," Bach told VideoGamer.com at a London event earlier this week. "We have the core shooting mechanic, and we have the weapon layout stuff that, in theory, could support any mode. I think that's the core of Battlefield - that we have a very solid foundation that, in theory, we could build any game mode."

Bach explained: "The biggest challenge for [DICE] is that we can't really use someone else's engine to build Battlefield, because no-one has the same versatile toolbox in their engines to do vehicles, and 64 players, and huge open landscapes and great indoor lighting at the same time. You can do parts of it, but you can't do the whole package. That's why we built the whole Frostbite engine from the start.

"Frostbite 2 is a huge package when it comes to Battlefield-focused technology. The good thing about this is if you can build Battlefield you can probably build any game. Setting the bar that high with the technology creates a great kind of toolset for us to build whatever we want in Battlefield."

"Our biggest enemy is ourselves," he concluded.

VideoGamer.com got to see Battlefield 3 running on PC earlier this week.

Battlefield 3 is due for release on PC, Xbox 360 and PS3 in November.