Clive Barker working with Codies on next-gen horror

James Orry Updated on by

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Codemasters is bringing a supernatural horror concept and story devised by Clive Barker to next-gen consoles and the PC in 2007. Clive Barker’s Jericho is described as an “action horror title that will up the stakes in visuals and phantasmagorical special effects.” Expect a blend of the darkest elements from Barker’s horror fiction and films, in a title geared towards adult gamers, general fans of horror and Clive Barker enthusiasts.

It’s incredible when a company as admired as Codemasters embraces your vision the way they have embraced Jericho,” said Barker. “This project is very close to my heart and I don’t believe there’s ever been anything like it. It promises to be the most spectacular, creative, and unflinching realization of a Clive Barker nightmare that will drag players in kicking and screaming.

The game’s story revolves around the mysterious reappearance of a lost city in a remote desert, and the emergence of an ancient evil. A Special Forces squad is sent in to hunt down and destroy the evil that lurks within the city. Oh, and they have to do this before the evil destroys humanity.

Players will constantly be given new challenges, new environments, and yes, new horrors and abominations to face every step of the way,” continues Barker. “However, unlike a conventional game in which the characters are attempting to escape at the end of their ride through Hell, our protagonists have a much more difficult task. The closer they come to the end of their trek into darkness, the nearer they get to the source of that darkness: Evil Incarnate, we’ll call it for now…

Clive Barker’s Jericho is in development for next generation consoles and PC, and Codemasters is aiming for a late 2007 release.