Castlevania makes its own rules on Xbox Live Arcade

James Orry Updated on by

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It’s no surprise that the game can’t be squeezed under the size restrictions, given that it’s a port of a home console game – Symphony of the Night was released for the SEGA Saturn and original PlayStation.

Microsoft’s group manager for Xbox Live Arcade, Greg Canessa offered some thoughts on the rule-breaking.

By keeping the file size small for Xbox Live Arcade games, gamers can put one or more games on a memory unit and easily bring those games to a friend’s house to share and play,” Canessa told GameSpot. “Small file sizes also mean fast download times, making it possible to download and begin playing any Xbox Live Arcade game within one or two minutes.

Canessa insists that the 50MB size restriction will remain in place, but notes that for the right game exceptions will be made.

If any games do exceed 50 MB, it’s for a very specific reason that would ensure that the gameplay experience is the best it can be,” said Canessa. “Castlevania: Symphony of the Night is one of the most popular games of all time, and you can [bet] that you’ll see similar high-quality games come to Xbox Live Arcade in the future.

Given that there’s no sign of a larger capacity memory card for the Xbox 360 it might be time for Xbox 360 owners without a hard drive to pick one up.