Castlevania: Lords of Shadow 2 director blasts ‘unfair’ critics

Castlevania: Lords of Shadow 2 director blasts ‘unfair’ critics
David Scammell Updated on by

Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. Learn more

MercurySteam co-owner and Castlevania: Lords of Shadow 2 director Enric Alvarez has blasted critics for scoring the game ‘unfairly’, stating that you have to “be blind or stupid to give [Lords of Shadow 2] a 4/10”.

Referring to EDGE’s 4/10 review in an interview with Eurogamer Spain (picked up by VG247), Alvarez stated that “there are a few publications that set trends and from here there are other publications that follow and dare not deviate much. The first LOS, which has a 85 on Metacritic, also got bad marks major sites, yet the game was high. It is true that the Edge liked the first and this dislike.”

However, Alvarez took particular issue with the magazine’s score.

“But I also find that this has happened is totally unfair,” he said. “One must be blind or stupid to give it a 4/10 for a game of this quality. With a 4/10 people interpret it is a crappy game, badly done, it breaks, with mechanics that do not work with some awful graphics, and if I were an analyst would know this, which I do not think los2 a score of crappy game deserves.”

He also accused some reviewers of “infinite arrogance”.

“Any game is a very complex work and I sometimes I find that in specialized gaming press lack professionalism to judge things for what they are and not what they wanted it to be about,” he said earlier in the interview. “I agree that in the end it is an opinion, and opinion is totally respectable, but do not confuse a review and analysis. The analysis will mainly review the object and the subject will primarily reviewer.Can you say, ‘I do really like the rock but I hate the opera’, this is an opinion, not an analysis.

“If I had to do an analysis of ‘Don Giovanni’ would not even know where to start and this year lack of honesty in the gaming press. Lots of people analyze games and is not up for the game you analyzed. This is a problem because after this influences the decision to buy from people, and then also have an influence at the level of their opportunities for developers, because we are in a world in which the simplification of information is the order of day and if you can classify a developer according to the note on Metacritic for what you do.

“Do not misunderstand me,” he continued. “There are very good people writing about video games, have the opinion they have. I speak very good people, for example, destroyed the first LOS. It is not about being right or wrong, it’s a matter of talking about what you have to talk. When you say in a review that the textures or the engine of a video game are not high, or that the gameplay is not up to you to know what you say. You can not just say ‘I did not like, and as I do not like is bad’, that is an infinite arrogance.”

EDGE’s review was one of the first published reviews of Lords of Shadow 2, criticising it for being “clunky, ugly and deeply misguided”. We scored it 6/10.

The reviews may have also gone some way to determining the game’s placement in this week’s charts, where it just about managed to scrape inside the top 10.

The game currently holds a Metacritic score of 70 on Xbox 360, 62 on PS3 and 62 on PC.

Source: eurogamer.es, vg247.com