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The ending of Mass Effect 3 was one of the most controversial and talked about moments in gaming of the last generation, but BioWare’s desire to make Mass Effect Andromeda a new story means player choices will not carry forward in any impactful way, studio boss Aaryon Flynn and creative Mac Walters have explained.
“We acknowledged it in the endings of Mass Effect 3 and I think that’s where we want to leave it for now,” Flynn said.
“We want this to be a new story and it would be very hard to say it’s a new story but also that you need to understand how [the past trilogy] ended.”
Walters adds that “how long it takes to travel between galaxies” along with the big geographical change in setting means the outcome of Mass Effect 3 is somewhat irrelevant to the new story.
“We’ve done it in such a way that allows all of those decisions you made to remain intact in the canon of the universe, but also allows a new story to begin,” Flynn added.
Fans can expect to spot things relating to earlier games, but this sounds like bonus or Easter Egg content rather than anything more substantial.
“It’s important for us to have elements from the Trilogy for fans to have in the background,” Walters explained. “Ultimately this is intended to be a fresh story, but we want to have things for people to find and go ‘oh, I remember that character’.”
Andromeda will launch early in 2017. Here’s Alice with information on everything you may have missed from the game’s E3 video.
Pre-order Mass Effect Andromeda now from Amazon(?)
Source: Eurogamer
Mass Effect: Andromeda
- Platform(s): PC, PlayStation 4, Xbox One
- Genre(s): Action, RPG, Science Fiction, Space