BioShock 2 PC DLC incoming

BioShock 2 PC DLC incoming
James Orry Updated on by

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2K has announced that the BioShock 2 Protector Trials and Minerva’s Den DLC will be released for PC. Technical difficulties had previously been cited as the reason for not putting the add-on content out on PC.

“In terms of the patch and the Protector Trials, we had a working build but there were bugs in the code that would trigger problems with the game during specific situations, and we were not happy enough with the status of the build to release it for certification with Microsoft,” explained 2K’s Elizabeth Tobey. “As time moved on, we could not resolve these issues to our standards and so could not release to cert. As with all games, however, the dev cycle must end and patches and updates must conclude so that the team can move on to other projects. We hit that deadline without the content being in a state we were satisfied with, so we did not release it.”

However, after an open dialogue with BioShock 2 PC gamers, the decision was made to complete the development of DLC and the patch.

“Currently, we are patching the final bugs in these two pieces of content and then will submit everything to certification,” said Tobey. “We are projecting that the patch and the Protector Trials will be ready to cert in December and I’m happy to announce that they will be available free to the community.”

That’s not all as the Minerva’s Den DLC is coming to PC, too.

“When we stopped development on Minerva’s Den, it was not in a workable state and needed significantly more dev time to complete,” said Tobey. “As of now, we are not certain how much longer it would take to complete the project to our standards, but we have reallocated resources to work on completing the project so PC gamers can have this experience in Rapture along with 360 and PS3 owners.”

2K hasn’t said if Minerva’s Den will be offered as a free or paid-for add-on.

Listening to and reacting to what players of games are saying has become hugely important to the ongoing success of titles. These days every game and its dog seems to have a community manager, dedicated to keeping this dialogue open.

In the case of BioShock 2 it’s this relationship between the gamers and the developer that ultimately resulted in the decision to finish up the DLC for the PC game.