Bionic Commando producer: ‘Bioshock was easy as hell’

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Gamers have “lost their will to continually drill down on something”, the producer on Bionic Commando has said.

In an interview with VideoGamer.com, Ben Judd said that gamers now only want to die “once or twice” in games.

Neon loved Capcom’s recently released Bionic Commando Rearmed, the Xbox LIVE, PSN and PC reworking of the original Bionic Commando, so much he gave it 9/10 in his review, but he did note that it was rock hard.

When we asked the Capcom producer if he reckons games are too easy on gamers these days, Judd replied: “Yes, I do. I think that if you look at one of the highest praised games of last year, BioShock, BioShock was easy as Hell, I don’t care what anybody says. That’s what people want. They want to play through it. They want to die once or twice. It’s like an interactive movie, sort of. Gamers have lost their will to continually drill down on something.”

Judd says it’s not all down to gamers, however, and laid some of the fault at the hands of game developers themselves.

“If you make enough restart points; if you make it so that if you die you can restart and retry without having to go back for an hour, which is not the right way to do it, I think people will keep trying something,” he said. “I think that the challenge rooms in Rearmed are like that. It takes you 10 seconds to try but you can keep trying over and over again.”

Be sure to check the full interview with Capcom’s Ben Judd.

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Bioshock

  • Platform(s): iOS, PC, PlayStation 3, Xbox 360
  • Genre(s): Action, First Person, Shooter

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