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Bethesda Softworks will publish Wheelspin, a futuristic racing game developed by Archer Maclean’s Awesome Play studio, for Wii.
Wheelspin is described as a high-energy, high-impact racing game spread across a wide range of inter-planetary tracks.
Taking part in Solo, Race and Battle modes, players will find themselves racing around unpredictable race tracks at speeds of up to 650kph! Solo mode challenges will require players to beat times to unlock stages, discover short cuts, and find secret spanners dotted throughout the levels. Race mode throws players into a race against seven other cars across tracks that twist, turn, and launch cars through the stratosphere. Battle mode will see players use an arsenal of weaponry to take out the opposition.
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The game will also support split-screen multiplayer in Race and Battle modes, allowing up to eight players to compete concurrently using a combination of Wii Remote, Classic Controllers, Nunchuck, GameCube controllers and racing wheels.
“Wheelspin was designed exclusively for the Wii – with the intention of pushing the hardware further than any other Wii racing game to date. You have to see the graphics moving to believe it’s coming out of a Wii – the visuals rush past smoothly at 60 FPS all in widescreen 480P mode,” said Archer Maclean, Managing Director of Awesome Play.
Wheelspin will be released for Wii across Europe in autumn 2009.