Become an MMO supreme leader in ArchLord

James Orry Updated on by

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Codemasters’ recently formed online entertainment division is to publish and operate ArchLord throughout Europe and North America. Currently in an open beta stage in Korea, ArchLord isn’t your run-of-the-mill MMO. What sets it apart is that each month one player is given complete control of the world, giving the player the power to wreak havoc on everyone and everything.

ArchLord is an incredibly important signing for Codemasters Online Gaming and NHN has delivered an amazing world and a unique player objective. This incredible feature, where players compete to become the Archlord and personally shape the game world, has never been seen before in any MMO. It’s sure to capture the imaginations of Western gamers and make Archlord a landmark MMO launch for 2006,” said David Solari, Director of Codemasters Online Gaming.

The game has been created using Renderware and for the most part seems to look pretty solid, although not stunning. We are, however, promised atmospheric in-game audio recorded by the London Symphony Orchestra.

ArchLord presents an epic adventure, with an ever evolving storyline of conquest and betrayal, which requires players to band together in the quest for ancient relics of the Archons. Each relic bestows great power on those who possess it and when combined deliver mastery over the fundamental forces of creation. ArchLord will also feature what is said to be the most advanced and complex PVP combat system in any MMO, with sprawling free battle areas and special guild battlefields.

We are extremely pleased to add ArchLord to our ever growing and exciting MMO portfolio,” said Ed Relf, Head of Marketing for Codemasters Online Gaming. “ArchLord is a fresh take on the MMO genre, bringing incredible key new features and mixing them with already popular elements that appeal to both a new wave of players and established MMO gamers.

Come Q3 2006 there can be only one ArchLord.