DICE has rolled out server upgrades which it says are already improving the rubber banding issues many users have been experiencing in 64-player matches since the launch of the Naval Strike DLC.

"We have invested in new hardware to resolve this issue and deployed new higher-performance servers this week," wrote Karl Magnus Troedsson, DICE VP & GM. "In preparation, we conducted a significant amount of testing before installing the new servers to ensure they would correct the issue. We are already seeing performance improvement with 64-player matches and expect this to continue.

"While the process took longer than we would've liked, we wanted to be 100% sure it was done right and that the long-term solution was properly in place."

Troedsson concluded: "Our objective is to deliver the best player experience possible. We feel this solution helps us deliver that to you. Stay tuned to our official channels for more information."

For many these improvements have come way too late.

Source: Battlefield Blog