BattleBit Remastered patch notes add new game mode today – and it’s a classic

BattleBit Remastered patch notes add new game mode today – and it’s a classic
Odhrán Johnson Updated on by

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With all the hype surrounding BattleBit Remastered after it was released into early access last month, the game’s latest v1.9.3 Update has added both a new classic game mode and map. Classic Capture The Flag has made its way to the game. Alongside this, the developers also outlined the reworks made to MultuIsland.

Taking to Steam, the BattleBit Remastered development team announced the introduction of Classic Capture The Flag with up to 254 players. Of course, you’ll also be able to play this mode in a 64v64 scenario and 32v32. Frontline is also set to receive a number of updates in the near future and the BattleBit Remastered development team has confirmed that the next mode their working on implementing is King Of The Hill.

The BattleBit development team also outline that their main focus this month is to focus on bringing community servers to players and creating API access for server admins. This in turn would allow server admins to customise server rules and settings. The possible servers players can expect to see when the feature launches include:

  • Sniper-only servers
  • Pistol-only servers
  • More competitive, hardcore servers
  • More arcade-style, less milsim servers
  • Flight school servers
  • Ace Of Spades-style voxel servers (Yes, we have this feature! It’s currently not public and is reserved for community servers.)
  • Clan servers
  • Other servers according to admin’s preferences…

The Steam update outlines all the major points of the game’s patch notes but we’ve also attached them below:

v1.9.3 Patch Notes

  • New Game Mode: Capture The Flag!
  • New Map: MultuIslands
  • Capture the flag, if flag is carried over to any safe zone, main base etc, it will be auto teleported back to flag’s spawn point to prevent someone keeping flag in safe zone.
  • UI improvements for Capture The Flag
  • The spectator mode has been further improved.
  • Player lag has been improved during rope climbing.
  • The issue where turrets, helicopters, etc. were incorrectly counted as ‘shots fired’ in stats has been fixed.
  • Spawning on players will not be rewarded until the game starts.
  • Tanks will no longer apply torque when the wheels are not touching the ground.
  • Bullets will only passthrough 50% damage when shot through vehicle windows.
  • Salhan – Southern area city buildings were replaced with more durable ones that will block line of sight from A even after destroying it.
  • Salhan and Frugis objectives adjustments based on players feedback to avoid spawn camping
  • Valley – DOMI 16v16 layout tweaked.
  • Eduardovo – DOMI 16v16 layout tweaked.
  • Namak – roof exploit fixed.
  • incorrect naming of “Support Armor 00 A Big” fixed

It seems like there’s a lot of great stuff coming to BattleBit Remastered. If you’re thinking of jumping in be sure to check out our Best BattleBit Remastered weapons and BattleBit Remastered codes guides.

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