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Visit any respectable tavern in Bohemia and you’ll have the opportunity for a spot of gambling in the form of a Dice mini-game. Your first opportunity won’t actually be at a tavern but in the small camp you set up with Hans in the Easy Riders main quest. It’s a bit of a baptism by fire and getting to grips with how the Dice game works can be tricky. In this guide, we’ll walk you through how to play Dice in Kingdom Come Deliverance 2.
Dice rules
The aim of the game is to be the first to reach the score goal, as indicated in the bottom left-hand corner of the screen. At the start of your turn, Henry will roll six dice. When these land, you can choose to hold one or several of the dice. As you hold them you’ll see what score each of the different combinations give you under the Selected portion in the bottom-left of the screen. Check the next section in this guide for a breakdown of all the possible scoring combinations.
For the sake of example, we’ll hold the three 3 dice in the screenshot above, giving us a selected score of 600. At this point, you can choose to score and continue, banking those points and re-rolling the remaining dice on the table. Alternatively, you can score and pass, banking the points for that round and letting your opponent take their turn.
If you choose to score and continue, there’s a chance to go bust if there are no point-scoring dice in the next roll. If that happens, you’ll lose all points for that round. From here, you and your opponent take turns holding dice and scoring points until the first player reaches the target score to win the game.
Dice score combinations
Here are the dice combinations and their respective scores. We’ve referenced the die dots numerically for easier reading.
Combination | Score |
---|---|
1 | 100 |
5 | 50 |
1+2+3+4+5 | 500 |
2+3+4+5+6 | 750 |
1+2+3+4+5+6 | 1500 |
1+1+1 | 1000 |
2+2+2 | 200 |
3+3+3 | 300 |
4+4+4 | 400 |
5+5+5 | 500 |
6+6+6 | 600 |
- Note that every additional die of the same value after three will double the score value. For example, 2+2+2+2 = 400 points, or 5+5+5+5+5 = 2000 points.
- You’ll also occasionally come across the Devil’s Head dice, which plays the role of a joker, effectively adding to the combination either with the same value or the next required dice number in a chain. For example, if you have 1+2+3+4+5, the joker will slot in as a six, giving you 1+2+3+4+5+6 and 1500 points.
Inventory dice
Before starting a game, you’ll have the option to select a dice from your inventory. You’ll find these out and about in Bohemia, starting with the Weighted Dice in the cave behind Tankard in the Easy Riders quest camp. These dice tend to have special properties and techniques that affect how they roll, typically upping your luck. For example, the Weighted Dice tends to land on 1, which you can use to your advantage to score higher points.
Badges
As you play through Kingdom Come Deliverance 2, you’ll come across badges that alter the rules of the game. You can decide to incorporate them into a game as long as you and an opponent have one of the same level – tin, silver, or golden. Here’s a list of all badges and their effects:
Badge | Effect |
---|---|
Tin doppelganger’s badge | Doubles the points of your last throw. Can be used once per game. |
Tin badge of headstart | You gain a small point headstart at the start of the game. |
Tin badge of defence | Cancels the effects of your opponent’s tin badges. |
Tin badge of fortune | Allows you to roll one die again. Can be used once per game. |
Tin badge of might | Allows you to add one extra die to your throw. Can be used once per game. |
Tin badge of transmutation | After your throw, change a die of your choosing to a 3. Can be used once per game. |
Carpenter’s badge of advantage | The combination 3+5 now counts as a new formation, called the Cut. Can be used repeatedly. |
Tin warlord’s badge | You gain 25% more points for this turn. Can be used once per game. |
Tin badge of resurrection | After an unlucky throw, allows you to throw again. Can be used once per game. |
Silver doppelganger’s badge | Doubles the points of your last throw. Can be used once per game. |
Silver badge of headstart | You gain a moderate point headstart at the start of the game. |
Silver badge of defence | Cancels the effects of your opponent’s silver badges. |
Silver badge of exchange | After your throw, you can roll a die of your choosing again. Can be used once per game. |
Silver badge of fortune | You can roll up to two dice again. Can be used once per game. |
Silver badge of might | Allows you to add one extra die to your throw. Can be used once per game. |
Silver badge of transmutation | After your throw, change a die of your choosing to a 5. Can be used once per game. |
Executioner’s badge of advantage | The combination 4+5+6 now counts as a new formation, called the Gallows. Can be used repeatedly. |
Silver warlord’s badge | You gain 50% more points for this turn. Can be used once per game. |
Silver badge of resurrection | After an unlucky throw, allows you to throw again. Can be used twice per game. |
Silver king’s badge | The badge of the rightful kin of the birds allows you to add an extra die to your throw. Can be used twice per game. |
Gold doppelganger’s badge | Double the points scored from your last throw. Can be used thrice per game. |
Golden badge of headstart | You gain a large point headstart at the start of the game. |
Golden badge of defence | Cancels the effects of your opponent’s golden badges. |
Golden badge of exchange | After your throw, you can throw two dice of the same value again. Can be used once per game. |
Golden badge of fortune | You can roll up to three dice again. Can be used once per game. |
Golden badge of might | Allows you to add an extra die to your throw. Can be used thrice per game. |
Golden badge of transmutation | After your throw, change a die of your choosing to a 1. Can be used once per game. |
Priest’s badge of advantage | The combination 1+3+5 now counts as a new formation, called the Eye. Can be used repeatedly. |
Golden warlord’s badge | Gain double points for this turn. Can be used once per game. |
Golden badge of resurrection | After an unlucky throw, allows you to throw again. Can be used thrice per game. |
Golden emperor’s badge | Triples the points gained for the formation 1+1+1. Can be used repeatedly. |
Golden wedding badge | A memento of Agnes and Olda’s big day. Allows you to throw up to three dice again. Can be used once per game. |
Kingdom Come: Deliverance 2
- Platform(s): PC, PlayStation 5, Xbox Series S, Xbox Series X
- Genre(s): Action RPG