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The Call of Duty Black Ops 7 campaign consists of 11 main missions that you’ll need to gun through (or slog through, depending on your appetite for its Hollywood pop take on toxin-fueled hallucinations) to see the credits roll.
Aside from bragging rights, completing the campaign also unlocks a slew of rewards ranging from weapon blueprints and emotes to decals by way of emblems, charms, and skins. It’s also a reliable way to quickly raise your career rank. Here is the full Call of Duty Black Ops 7 mission list.
- There are 11 missions in the Call of Duty Black Ops 7 campaign.
- Mission length ranges from around 15 minutes to 45 minutes.
- Each completed mission earns a reward and XP.
Black Ops 7 mission list

Image credit: Tom Bardwell for VideoGamer, Activision Blizzard
In the table below, you’ll find all the main missions along with their respective in-game descriptions and rewards:
| Mission | Description | Rewards |
|---|---|---|
| Exposure | The Menendez threat is too serious to ignore. Colonel Marshall dispatches David Mason and his elite JSOC team, Specter One, to gather intel and investigate a possible link between the Guild and the new global danger. | Irides Weapon Blueprint, 5,000 XP |
| Inside | After delivering the Guild data drive to Karma for decryption, Specter One attempts to track down a Guild insider who may have direct knowledge of the unknown toxin coursing through their veins. | Ratted Out Decal, 5,000 XP |
| Distortion | The team locates the Guild insider, but the meeting triggers a powerful shared hallucination. Trapped inside a distorted jungle, the team pursues a figure from David’s past who could be the key to getting out. | Phantom Weapon Blueprint, 5,000 XP |
| Escalation | Unable to access the Guild’s data drive, Karma needs a quantum computer to break inside. Specter One sets off to find one. | Sniper, No Sniping! Emblem, 5,000 XP |
| Disruption | Specter Two, a JSOC unit led by Razor, attempts to infiltrate a Guild facility known as “The Forge.” There, they hope to decrypt the key Karma needs to access the Guild data drive. | Lock-In Shock Emote, 5,000 XP |
| Collapse | While flying above Avalon, Specter One’s VTOL is ambushed by a squadron of Guild drones. Suspecting a mole, they pursue the surviving drone, whose flight logs may provide intel pointing to the traitor. | Wing Clipper Weapon Charm, 5,000 XP |
| Fracture | Plunged into a hallucination of Los Angeles from a decade past, the team pursues the damaged Guild drone while combating their own past traumas. | It’s a Clap Finishing Move, 5,000 XP |
| Quarantine | Despite Razor’s sabotage of the data drive, Karma was able to salvage intel identifying a bioengineer named Gideon Falkner, someone at the heart of the Guild’s Cradle program. | Guilded Tower Loading Screen, 5,000 XP |
| Suppression | When the team attempts to infiltrate the Sanctum, Emma Kagan attacks their C-Links, sending them into a nightmarish realm populated by David’s early fears and memories. | Razorfire Vertex Weapon Blueprint, 5,000 XP |
| Breakpoint | In response to Specter One gaining access to the Guild’s plans, Kagan accelerates the timeline of the Cradle attacks. The team must race against time to intercept the shipments in Avalon. | Bot Buster Equipment Skin, 5,000 XP |
| Containment | The team discovers that Blackheart, an offshore mining rig operated by the Guild, may be far more than it seems… | Grounded Operator Skin, 5,000 XP |
FAQs
There are a total of 11 missions to play through to complete the campaign.
Yes, but you won’t have AI companions to replace other players as co-op teammates.
Yes, the campaign requires an online connection at all times, meaning you can only play with an active internet connection.