Neon Kelly, Deputy Editor - Borderlands, PC, PS3, Xbox 360

Good old Borderlands. I hadn't been to Pandora in months, but within seconds of revisiting Gearbox's madcap shooter all the love came flooding back. Sixteen months have passed since its release, but all the good stuff still works: the oddball humour, the weight of every gunshot, and the never-ending parade of new boomsticks. I'm a sucker for narrative-driven games, but Borderlands proves that sometimes all you need are big bangs and buckets of character. Story or no story, I wish there were more shooters with even half the charisma. It works in local split-screen, too, despite the fact you're stuck with a clumsy vertical divide.

Martin Gaston, Staff Writer - Red Dead Redemption, 360, PS3

Hello Red Dead, my old friend. Well, friend is a bit strong. Hello Red Dead. Back again, I see. The last time we hung out I remember dithering around in Mexico for what felt like a thousand years and then I just couldn't take much more. Things are going a little better now, but this morning I found out I had plenty more of Mexico left to wade through. Sigh.

I've also been plagued by plenty of annoying little things trying to throw me off the wagon. Like when I lined up an absolutely amazing chain of dead eye headshots - seriously, it was so good even Robocop would be impressed - and then an ally NPC ran precisely into my penultimate kill and died. Mission failed.


Jamin Smith, Staff Writer - Battlestar Galactica Online, PC

It's tempting to talk about Pokémon Black for the third week in a row, but at the risk of boring the poké-balls off you, I've decided to choose something else. Something I've been expressly told to avoid. But my love for Battlestar Galactica knows no bounds, so when the BSG Online beta hit the interwebs earlier in the week, I decided to check it out. I've only had the chance to sink half an hour into the Unity-powered browser game, but first impressions aren't great. The character creator is incapable of creating a 'cool' looking avatar (starting again as a Cylon might remedy this, actually), the opening space battle was tremendously uninvolving, and the character models of Starbuck, Apollo, and Bill Adama look shonky. The music is frakkin' awesome, however, so I'll stick with it in the hope I grow numb to the rest of the game's shortcomings.

Emily Gera, Staff Writer - Enslaved, Xbox 360

Like Lindsay Lohan I've kicked 65 per cent of my habit and have barely touched WoW at all this week, but if anyone asks you i've quit. Which means when I'm not spending my free time in Azeroth, I'm changing things up by playing Enslaved. And it's a great, sometimes frustrating, brilliantly voice-acted game - the story is the only reason to keep playing and the gameplay is slightly offputting. Anyone who has even a remote interest in narrative in games ought to give it a go. And if you don't give a toss about story then you get the chance to stare unblinkingly at Trip for minutes on end until your eyes dry over. A little something for everyone.