Welcome to VideoGamer.com Plays, our weekly feature where we give you the inside track on what's been whirring in our disc drives this week. We'll be honest (so if we've been playing Superman on the N64 we'll tell you). But if we've been hammering the latest billion-selling blockbuster we'll let you know about that too.
Tom Orry, Editor - Lost, Xbox 360.
Movie tie-ins are usually never what you want them to be, and TV shows haven't faired much better either. The 24 game was decent (at least for fans of the show) and I had high hopes for Ubisoft's Lost tie-in. Although the game turned out to be slightly disappointing (it holds your hand a little too much for my liking), it managed to hold my attention for its duration and gave me some sense of actually being part of the show - interacting with the characters, visiting locations I'd seen on TV, etc. I don't think I've ever had so much fun entering numbers into a computer using a controller before. It's insanely basic, but every Lost fan will get a thrill doing it.
Wesley Yin-Poole, Deputy Editor - Final Fantasy XII: Revenant Wings - DS.
I know I chose this last week, but I'm completely hooked. I'm going to go out on a limb here, and possibly incur the wrath of thousands of hardcore Final Fantasy fans, but I think Final Fantasy XII: Revenant Wings is actually better than Final Fantasy XII. That's right - a DS RTS spin-off of one of the PS2's most hyped games ever is incredibly better than the game that's responsible for its existence. The reason? Developer Think & Feel has done an absolutely stupendous job making what could have been an incredibly complicated game simple and incredibly fun. But the beauty is that the combat has so much depth that once you learn the rock, paper, scissors basics, there's still Esper fortification and Quickenings to come. If you own a DS, I strongly recommend you get this game.
James Orry, News Editor - Beautiful Katamari, Xbox 360.
Some games are just bizarre. Beautiful Katamari, and the series as a whole, is ridiculous in concept and in design. I've been rolling up everything from cakes to buildings this week, and I fear my mind may have been permanently altered as a result. The idea behind the game is simple: you roll things up into a ball, with the goal being to make it as big as possible. While the Xbox 360 game isn't nearly as visually impressive as I'd have liked (and it has a rather sluggish frame rate) there are few better games to lose yourself in if you want a few minutes of mindless fun. And is it just me, or is the King of All Cosmos just a little bit scary? It's the way he moves his leg up and down that freaks me out.
Nick Peres, Video Producer - Ultimate Mortal Kombat 3, Xbox LIVE Arcade.
Remember that ad for Mortal Kombat when it first came out? You know, the one where the kid is shouting Mortal Kombat in the street and everyone is running to him? What a cool ad that was. I was doing the same when I found MK3 on LIVE arcade, screaming in fact. The game takes me back to the glory days of mastering each and every fatality back on the SNES. Oh and the blood, how cool was that as a kid! Sub-Zero was my favourite back then but I have found Reptile to be a worthy character now. Although MK3 isn't as good as MK2 in my book, it's good to be playing the classic series again (classic being MK3 and before). Anyway I'm off to listen to the theme song by 2Unlimited in my car now (if I had one). See ya later!
Simon Hunter, Associate Video Producer - Puzzle Quest: Challenge of the Warlords, Xbox LIVE Arcade.
On paper it doesn't seem possible - a hybrid between Bejewled and old school RPG, Heroes of Might and Magic. This mad concept is what made me initially download Puzzle Quest from XBLA, and what has kept me playing it for over a week now. Since the puzzle battles typically last about five minutes, it very easily falls into that category of "just one more" turn. I'm probably about eight hours in, and the end is nowhere in sight - making this the best value game in the Arcade, in my opinion.