Features
-
The clandestine underworld of Game Boy demakes
There’s a rogue underworld of devs operating clandestinely, still creating Game Boy games. We’ve spoken to one of them.
No Comments -
No, Helldivers 2 will never need weapon customization… ever
While some players want Helldivers 2 to have weapon customization, here’s why we think that gets in the way of spreading democracy.
-
Helldivers 2 does live-service right, and it’s time other devs took notes
If other studios are smart, then Helldivers 2’s approach to live-service gaming could be the future of the industry.
-
Helldivers 2 is a once in a generation game and the most fun I’ve had since Fortnite Chapter 1
Playing Helldivers 2 reminds me of how Fortnite Chapter 1 brought gamers together and reunited friends.
-
‘Stellar Blade, but good’ is here, and it came out seven months ago
Stellar Blade might be the hot game right now, but we already got a better version of it more than half a year ago.
-
To upstage CoD, XDefiant needs living maps that lean on Ubisoft’s heritage
XDefiant needs something to reel players in from CoD and other FPS titles. Here’s how a unique approach to its maps could even the odds.
-
Dragon’s Dogma 2 is a great game, but only if you take your time
I have a habit of trying to rush through games, so Dragon’s Dogma 2 was a nice reminder that taking it slow isn’t the end of the world.
-
The Outlaws of Thunder Junction prerelease swanned a mixed bag of mechanics
The Outlaws of Thunder Junction prerelease has now been and gone, showing us how some of the new mechanics are performing.
-
Pawn misfortunes made me reflect on Dragon’s Dogma 2’s impermanence
Losing a pawn in Dragon’s Dogma 2 can be annoying but it’s also a lesson in how impermanence is everywhere in its world.
-
Broken Sword: Reforged lead talks surprise Candy Crush inspiration and challenges developers to ‘reinvent the Adventure’ game
Reinvent the adventure, so it’s still the same adventure, he says.