Latest Articles By Steven Burns
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Assassin’s Creed 4: Black Flag Review
Editor's Note: The below review is based on the PS4 version of Black Flag. Having played the PS3 version for around three hours in…
Last Updated June 5, 2021 · by Steven Burns -
Assassin’s Creed 4: Black Flag – What Needs To Change?
Like the fate that befell perennial series cipher/bellend Desmond, Assassin's Creed's ageing mechanics have to die. For years the franchise's poor AI, awful checkpointing,…
Last Updated October 28, 2013 · by Steven Burns -
GTA 5: San Andreas Stories #5 – The Future Of Los Santos
After what seems like six years, I've finally finished GTA 5 ('Deathwish' ending, for those interested.) Strangely, it was at this point where I…
Last Updated October 25, 2013 · by Steven Burns -
GTA 5: San Andreas Stories #4 – Trevor Phillips’ Secret Past
Please Note: Spoiler Warning Think of Trevor Phillips and your mind will probably recoil in horror (or demented glee. Either is fine). He's an…
Last Updated October 10, 2013 · by Steven Burns -
Thief Hands-On: A Killer Comeback?
"A game like Thief would have probably been swallowed up in the Splinter Cell era," Eidos Montreal producer Joe Khoury tells me when asked…
Last Updated October 9, 2013 · by Steven Burns -
Beyond: Two Souls Review
For all its promises of representing a change from the usual (supposed) shoot-bang zeitgeist, Beyond is just as nonsensical as any Call of Duty.…
Last Updated June 5, 2021 · by Steven Burns -
Why David Cage Should Have Made Heavy Rain 2
Warning: Spoilers Within The trouble with desperately wanting your work to be taken seriously, like David Cage so obviously wants Beyond to be, is…
Last Updated October 8, 2013 · by Steven Burns -
GTA 5: San Andreas Stories #3 – The Rise (and Fall) of Franklin: GTA 5’s Hidden Appeal
It's not all killing, shooting, and looting. Well, a lot of it is, of course: GTA 5's version of Los Angeles is a warzone…
Last Updated October 4, 2013 · by Steven Burns -
Assassin’s Creed 4: Black Flag Hands-On – The Next-Gen Experience
Talking at a recent press tour for Black Flag, lead game designer Jean-Sebastien Decant told me that "the biggest challenge for this game was…
Last Updated September 30, 2013 · by Steven Burns -
GTA 5: San Andreas Stories #2 – Lost Santos
Michael De Santa is a millionaire loser, the oxymoronic end result of an American Dream turned night-terror. Look past the mansion, the suits and…
Last Updated December 21, 2023 · by Steven Burns