ps3slimpluscontroller -

We don't need a next generation console platform, Gearbox boss Randy Pitchford has told VideoGamer.com. The outspoken creator of Borderlands didn't stop there, but outlined the many reasons why the current crop of consoles is good enough.

"I'm actually excited by the fact that we're at a point now with this generation where it's not a technical problem," he said speaking to VideoGamer.com this morning. "We're in the craft of game-making now. We understand the hardware, and now we're focusing on gameplay, focusing on leveraging that hardware towards the purposes of entertainment, instead of wrestling with the technical issues of how to just exist on it. As a game-maker, that's the best possible place to be."

He continued: "We have HDTVs. There's no HD2, so it's not like we have a new output device. We've got our setup and it's good, so it's not like we need a new system in order to render on those things. So we're starting to anticipate that turnover, but we're not demanding it yet.

"When I say 'we', I'm talking about the industry, the customer, the game culture. We're just starting to get to the point where we're anticipating it, but we're not demanding it yet. Contrast that with... go back to 2002. The Xbox had been out for just one year, and we were all like, 'What's going to draw awesome graphics on my HDTV now?' Some of us were already adopting high [definition] televisions. There was just a four-year gap between the Xbox 1 and the Xbox 360. Now we're in year six, and we're fine, because it's not like we've got new TVs. The machine can do it."

Pitchford is currently helming Duke Nukem Forever, a game that's unlikely to need brand new hardware to run - it started development way back in 1997. VideoGamer.com's Jamin Smith said there's "a lot to love" about the game in a recent Duke Nukem Forever Hands-on Preview.

VideoGamer.com Analysis

We're not so sure the consumers aren't already wanting the next big thing. Sure the casual audience might not care about the visuals, but core gamers are seeing huge advances in the processing power of PC graphics cards, but console platforms remain as they were.

We could be entering a period where PC gaming begins to attract the hardcore, simply because that's the platform on which the best experience is achievable.

Tell us what you think in the comments section below.

New stuff to check out

5 Comments

To add your comment, please login or register

User Comments

gioany's Avatar

gioany@ CDScythe

me to
Posted 18:50 on 23 May 2011
Karlius's Avatar

Karlius

" We could be entering a period where PC gaming begins to attract the hardcore, simply because that's the platform on which the best experience is achievable."

Never a truer sentence written.

This has happed numerous times in the past. Eg end of ps1 era, end of ps2 era. There was a large uptake in pc gaming at the twilight of both these gens too.
Posted 06:46 on 14 May 2011
clangod's Avatar

clangod

Yep, there's definitely still a good few years in the current gen. What's more is that generally, games are improving and the dev teams appear to be getting more and more out of these machines with tech developments etc.
Posted 04:23 on 14 May 2011
CDScythe's Avatar

CDScythe@ FantasyMeister

I totally agree with you.
Posted 23:50 on 13 May 2011
FantasyMeister's Avatar

FantasyMeister

I'm with Mr. Pitchford, current gen can still offer blow-your-socks-off gaming experiences for a good few years yet.

I'd prefer a little step back even, developers are trying to push graphics out that can still cause slowdown when they could easily tone down the graphics a little to improve framerate, and hence improve gameplay experience across a wealth of genres.

I'd be nice if this generation was around long enough for them to be allowed to master it, there are plenty of examples of PS2 games that came along later that could almost put some of today's releases to shame.
Posted 18:33 on 13 May 2011
View Full Site