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Google wants its Chrome browser to be taken seriously as a gaming platform, and is aiming to match the quality of triple-A console releases.
The search giant has been investing heavily in improving in Chrome’s gaming capabilities, and has grand ambitions for its future functionality.
“The aim is to be able to get triple-A console parity,” said Paul Kinlan, developer advocate at Google. “Whether we actually get there… You’ve got to remember that consoles are dedicated gaming hardware, and PCs generally aren’t.
“We want to try and get the web platform to that level. That’s what we want to do. The browser has traditionally never even been [seen as] semi-capable of playing games. We’ve always said that it is, we want to make it that way.”
Kinlan believes that in-browser titles could echo the technical achievements of Android games, which have improved significantly over the past 12 months.
“You look at some of the Android games… They’re playing PS2 games. We should be able to do that on the web, easy. Whether we can or not is a different question. But at some point in the future, we will.”
Recent improvements to Chrome include support for OpenGL ES 2.0 (that’s “fancy graphics” to you and me), instant pad recognition, and full-screen play.
They’ve also fixed that annoying problem you get when playing a mouse based game in a window and the pointer gets lost. Which is nice.