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With their nuclear-powered RPG now mere weeks away from release, Bethesda kindly invited us over to their Soho office to soak ourselves in the game for a good seven hours or so. While there's clearly still tons of stuff we have yet to experience, here's our Top 10: Kick ass moments from a day with Fallout 3. Be warned: while we're forbidden from discussing the main plot, reading this list will blow a few surprises relating to side quests, and the like.
10. I Heart Megaton

Okay, so by now you may be getting a little sick of hearing about Megaton, the shanty settlement built around an unexploded nuke. The vast majority of Fallout 3 coverage has focused on the option to diffuse or detonate the bomb - but during our recent hands-on time we were actually more impressed by the way we grew attached to the place itself. We like the way the town's layout is a bit scattered and messy, with everything connected by flimsy-looking walkways, and the way the huts light up at night. There's something a bit pathetic about Megaton, but the people there are trying to get on with life; it feels a bit like a stray dog with three legs. When you return from the wastes, bloodied and in need of supplies, you'll be glad it's there. Unless you simply blew it off the map, of course.
9. Becoming a Home owner

If you decide to defuse the Megaton bomb, you'll be handed the keys to a "luxury apartment". Your dwelling may not look like the Hilton, but it's still surprisingly pleasing to have your own little cotching hole. The primary advantage of owning a house is that you have a free bed to sleep in: getting a decent night's kip restores your health and makes you "well rested" - a temporary status which increases the amount of experience points you earn. Your pad also comes with a posh robot butler who can restyle your hair and serve you purified water - a healing item that also fetches a fairly decent price with Wasteland's traders. Once you've got the cash, you'll be able to upgrade your crib with items like workbenches and medical computers. We also spotted a jukebox for sale that plays "pre-war" music. Snazzy!
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Awesome game, I can't wait for this month to pass!! October, 31! Here we go!
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Its like you said the wastleland shall pay a massive part of this, and the Super Mutants taking people alive seems very un-nervy. Also a bit mystery as well as why would they want to take live people with them, my main guess is probably to make them into Super-Mutants as well.
I think the Sniper-rifle is very handy to use on the mutants + using the VATS system, you can get a pin-point shot on the flesh which should blow off that limb instantly. I shall make two saves on the megaton part as of the massive nuclear bomb quest seems, to be a promising quest which will lead to other stuff in the game.
With everything been blowed up, I'm really am looking forward to go round and search the dead for the loot and come across the damn right and ugly baddies which shall meet my fist.
Also a question: When sleeping does that get your overall level up, like Bethesda did for Oblivion?
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