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The Yooka-Laylee embargo has dropped and itâs running the gamut. This spiritual successor to Banjo-Kazooie is getting scores ranging up and down the whole scale, and weâve got a round up of some of the key reviews for you.
VideoGamer â 4/10
Letâs start with obviously the most important, from our own Colm Ahern. Colm liked the early levels but found that, as time went on, he was enamoured by Yooka and Laylee less and less. He felt it recreated 3D platformers of the 90s a little too well. âTime has moved on since the N64, and while there are a handful of bright spots, this sadly isnât the catalyst for a 3D platformer revival.â
Xbox Achievements â 55/100
Yooka-Laylee faired a little better over on our sister network, but not much. Though Xbox Achievements believes âPlaytonic knows how to make an interesting and playable 3D platformer,â they also think Yooka-Laylee feels a unfinished: âItâs like Playtonic built a monument to Rare and from a distance it stands tall and shows a lot of respect, but once you get in close you realise that so many of the screws havenât been tightened and so many of the surfaces remain unpolished,â
The Guardian â 4/5
The Guardian has a much more positive outlook, praising how Yooka-Laylee is âmeticulously crafted, not for children but for the middle-aged.â It has, says Simon Parkin, âa princely pile of ideas, and a lovely control scheme that only improves with elaborationâ, though he notes there are some rough edges.Â
Destructoid â 8/10
The reviewer for Destructoid notes that he backed Yooka-Laylee on Kickstarter, so thank god he enjoyed it (as we hope everyone who backed it does). The review praises the effort put into all aspects of the game, and (contrary to Colmâs opinon) the gameâs soundtrack. It seems to have provided exactly the retro platformer Destructoid was after:
âBanjo Threeie is probably never going to happen, but after playing Yooka-Laylee Iâm fine with that for the first time in 17 years. Playtonicâs first foray is rough around the edges, but the center is so full of heart that itâll melt away the more you play it.â
IGN â 7/10
IGN was generally positive too, and, once again, loved the audio, describing the game as âa joy to the ears,â though did find the controls and physics left something to be desired when compared to the classics Yooka-Laylee is inspired by.
âWhile it lacks the heart and polish of some of its incredible predecessors, itâs a good reminder that this genre, once thought to be dead, still has some life left in it.â
GameSpot â  6/10
GameSpot come in a little lower again, not finding the levels âterribly originalâ and the reviewer was mainly hooked by â[their] own nostalgia.â
âUltimately, Yooka-Layleeâs best and worst aspects come directly from its predecessor. Despite attempts at modernizing the formula, its style of gameplay is still outdated, and it doesnât stay challenging or interesting for long as a result. But if youâre looking for a faithful return to the Banjo-Kazooie formula, Yooka-Laylee certainly deliversâfrom the font to the music to the wealth of collectibles, itâs worthy of the title of spiritual successor.â
GamesRadar â 3/5
GamesRadar is hovering on a 3/5, describing it as a game that might be ârobust and good-naturedâ but one that doesnât âequal the genreâs greatestâ.
âEvoking the essence of late-â90s platforming without significantly modernising it, Yooka-Laylee is a game with noble aspirations, grounded by clumsily flawed execution.â
Eurogamer â N/A
Eurogamer have a pretty positive review, but not quite positive enough to give Yooka-Laylee a Recommended, ultimately saying âThis is a sumptuous, diverting homage to a bygone era in game design that should keep fans of the old school hooked, even if it doesnât set the world on fire.â
Polygon â 5.5/10
Polygon doesnât pull many punches, kicking Yooka-Laylee right in the nostalgia.
âYooka-Laylee looks the part of an updated platformer, but some of its mechanics should have stayed back in the era it came from. There was a reason we havenât seen more games like Banjo-Kazooie on modern platforms, and it wasnât just because Rare as we knew it was gone; its ideas were very specific to a gameplay era that weâve evolved past. Fourth-wall-breaking dialogue, shiny characters and lush graphics canât save Yooka-Laylee from the dated framework that itâs built on.â
Jimquisition â 2/10
Jim Sterling enters the ring, courting another classic self-DDOS by scoring a game in a way people disagree with or were not expecting. Sterling has many of the same complaints as our Colm, arguing that Yooka-Laylee has replicated a 90s platformer too authentically, but unfortunately doesnât seem to have enjoyed any of it.Â
âYooka-Laylee is a game out of time, clinging so desperately to past glories it doesnât seem to understand the Earth kept spinning after the N64 was discontinued. Itâs everything wrong about the formative years of 3D platforming and it somehow retained none of what made the genreâs highlights endure.â
The Escapist â  4.5/5
Let nobody say we donât show some balance here. The Escapist bloody loved Yooka-Laylee, giving it a 4.5, which translates to a 9 on MetaCritic. The review acknowledges some âlast-minute annoyancesâ but concludes Yooka-Laylee is âworth the price of admissionâ.
âThis time around, Kickstarter actually did come to the rescue, delivering a game that is very much worthy of being called the spiritual successor to Banjo-Kazooie. Yooka-Laylee is a game for fans who miss the N64 days of running around a huge, open map, collecting a bunch of stuff and having a bit of a laugh. Itâs cute, itâs funny, and a few minor technical issues aside, itâs exactly what it promised to deliver.â
Yooka-Laylee
- Platform(s): Linux, macOS, Nintendo Switch, PC, PlayStation 4, Xbox One
- Genre(s): Action, Adventure, Indie, Platformer