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It’s been two weeks since DriveClub’s North American launch and the game still isn’t operating as it should be, Evolution admits.
In a new update posted on Facebook last night, the developer said that it “can see that the majority of [players] can now get online,” but acknowledged that “at peak times of the day it can still be hard to get connected, so we are still working to improve connectivity with every update to the servers.
“We can also see that when you do get connected, some of you are having a hard time getting into multiplayer races and that posting leaderboard results can sometimes take a lot longer than you’d expect,” it continued.
“These connectivity issues stem from the same unforeseen server problem that we’ve been working to get on top of since we launched DriveClub, and while we are getting on top of the problem now, we are still working round the clock to keep improving gameplay for you. This means there will be regular server updates in the coming days to get all of you connected and enjoying all of DriveClub all of the time.”
The issues with DriveClub’s servers forced Evolution to temporarily disable some of the game’s online functionality and delay the release of the PlayStation Plus Edition. Some online services are since believed to have been restored, but Challenges (which I highlighted as the core appeal of Evolution’s racer) remain offline.
Sony has yet to provide an update as to when PlayStation Plus users can expect to download the trial version, either, which was initially promised for early October. Last week, game director Paul Rustchynsky suggested that compensation was being considered for early adopters.
“PS Plus Edition news will come as soon as we have concrete info,” added Evolution. “Sorry to keep you all waiting.”
Source: facebook.com