Stellaris breaks Paradox records

Stellaris breaks Paradox records
David Scammell Updated on by

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Galactic grand strategy title Stellaris drew in more revenue during its opening day than any game previously released by Paradox, including Cities Skylines, the publisher has announced.

Concurrent players are said to have peaked at 68,000 on day one, too, higher than any previous Paradox game.

But while the game may have drawn in more money, it hasn’t sold quite as many units as Paradox’s fastest-selling game, Cities Skylines. Cities Skylines managed to sell 250,000 units within its first 24 hours, with Stellaris coming in slightly lower at 200,000.

“We are immensely proud of the Paradox team for putting together such a stellar release,” said Paradox CEO Fredrik Wester. “This release is the result of hard work and dedication from the entire company and in particular Paradox Development Studio. The incredible reception by players, indicated for instance by the steam user reviews, is all the proof we could ask for that our hard work paid off. Our fans have put their faith in us and Stellaris will be a part of Paradox’s onwards journey for a long time to come.”

Stellaris launched on PC yesterday, and sees players leading a species on a diplomatic voyage through the depths of space.

Source: Paradox Interactive